This is the demonstration video for a an interactive tabletop game called
"Krakatoa" done for Ken Perlin's
Advanced Multimedia class. The table is a normal formica coffee table with a
camera and projector mounted on the ceiling above. Players sit around the table
and move "pucks" to control gameplay. The camera reads the position of the puck
identified by the number of markings and translates that into a character
command for each player.
I worked on the game design for this: it's partly based on the board game
Survive. I created all the models, rigged the characters, and made the
final animation where the volcano erupts. The character animation is controlled
by Perlin's procedural techniques, rather than motion capture or hand-created
animation keys.
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Thanks to Evan B for this webpage, which I ripped off.
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